Esta entrada es para recordarme a mi mismo, como empezar a hacer cosillas con PhoneGap para Android. El tutorial lo he cogido de esta pagina web, y luego lo publicare en Castellano:
Getting Started with Android
This guide describes how to set up your development environment for Cordova and run a sample application. Note that Cordova used to be called PhoneGap, so some of the sites still use the old PhoneGap name.
1. Requirements
- Eclipse 3.4+
2. Install SDK + Cordova
- Download and install Eclipse Classic
- Download and install Android SDK
- Download and install ADT Plugin
- Download the latest copy of Cordova and extract its contents. We will be working with the Android directory.
3. Setup New Project
- Launch Eclipse, and select menu item New Project
- Then specify new application project
- Then speciy an Application Name, a Project Name and Package Name with Namespace
- Then select a graphic
- Then Create a Blank Activity
- Make sure the activity doesn’t inherit from anything. You most likely won’t have PhoneGap on your Eclipse Workspace. Once this is done, click finish
- In the root directory of your project, create two new directories:
- /libs
- assets/www
- Copy cordova-2.0.0.js from your Cordova download earlier to assets/www
- Copy cordova-2.0.0.jar from your Cordova download earlier to /libs
- Copy xml folder from your Cordova download earlier to /res
- Verify that cordova-2.0.0.jar is listed in the Build Path for your project. Right click on the /libs folder and go to Build Paths/ > Configure Build Path…. Then, in the Libraries tab, add cordova-2.0.0.jar to the project. If Eclipse is being temperamental, you might need to refresh (F5) the project once again.
- Edit your project’s main Java file found in the src folder in Eclipse:
- Add import org.apache.cordova.*;
- Change the class’s extend from Activity to DroidGap
- Replace the setContentView() line with super.loadUrl(«file:///android_asset/www/index.html»);
- Right click on AndroidManifest.xml and select Open With > Text Editor
- Paste the following permissions between the <uses-sdk…/> and <application…/> tags.
<supports-screens
android:largeScreens="true"
android:normalScreens="true"
android:smallScreens="true"
android:resizeable="true"
android:anyDensity="true" />
<uses-permission android:name="android.permission.VIBRATE" />
<uses-permission android:name="android.permission.ACCESS_COARSE_LOCATION" />
<uses-permission android:name="android.permission.ACCESS_FINE_LOCATION" />
<uses-permission android:name="android.permission.ACCESS_LOCATION_EXTRA_COMMANDS" />
<uses-permission android:name="android.permission.READ_PHONE_STATE" />
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.RECEIVE_SMS" />
<uses-permission android:name="android.permission.RECORD_AUDIO" />
<uses-permission android:name="android.permission.MODIFY_AUDIO_SETTINGS" />
<uses-permission android:name="android.permission.READ_CONTACTS" />
<uses-permission android:name="android.permission.WRITE_CONTACTS" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" /> <uses-permission android:name="android.permission.GET_ACCOUNTS" />
<uses-permission android:name="android.permission.BROADCAST_STICKY" />*Note You are adding a blanket list of permissions to your application. You should remove permissions you aren’t using before submitting your application to Google Play.
- Support orientation changes by pasting the following inside the <activity> tag.
android:configChanges="orientation|keyboardHidden|keyboard|screenSize|locale"
- Your AndroidManifest.xml file should look like
4. Hello World
- Create and open a new file named index.html in the assets/www directory. Paste the following code:
<!DOCTYPE HTML>
<html>
<head>
<title>Cordova</title>
<script type="text/javascript" charset="utf-8" src="cordova-2.0.0.js"></script>
</head>
<body>
<h1>Hello World</h1>
</body>
</html>
5A. Deploy to Simulator
- Right click the project and go to Run As > Android Application
- Eclipse will ask you to select an appropriate AVD. If there isn’t one, then you’ll need to create it.
5B. Deploy to Device
- Make sure USB debugging is enabled on your device and plug it into your system. (Settings > Applications > Development)
- Right click the project and go to Run As > Android Application